Chess. Cards.

Inspired by Tempête sur l'échiquier, ChMess keeps the clear idea of chess: move a piece, read the board, prepare a plan. Cards add just enough chaos to make each match funnier, livelier, and less frozen by the gap between two Elo levels.

CHMESS SCREENSHOT GAMEPLAY

Screenshot slots

These black blocks mark the places reserved for real game screenshots once they are ready.

Board during a match
Match setup
Hand and effects

Why ChMess

Its strength is making chess more playful and more balanced between two players with different levels, without removing what makes chess interesting. After a few games, the rules become clear quickly and small strategies emerge around timing, threats, and the cards kept in hand.

Known base

The board is still chess, so decisions stay fast to read.

Surprise cards

The stronger player keeps an edge, but the other has real levers.

Living matches

Important moves become small moments of readable spectacle.

Find the game

The itch.io page is the main place to get builds and follow playable releases.

kaks.itch.io/chmess

A few cards

Cards stay private in hand, then become public when played. The server remains authoritative for moves, timing, and effects.

Black Hole

Removes a square from the board and forces future paths to shift.

Fusion

Combines two pieces: one visible piece, two tactical identities.

Private Jet

Moves the real king with a public, readable animation.

Temporary Hallucination

Temporarily changes how a piece is read at the right moment.

Current build

A short changelog keeps the page alive without turning it into technical documentation.

  1. Indie-game style website with screenshot slots, cards, and the itch.io link.
  2. Server-authoritative chess, 5-card hands, public reveals, and private discards.
  3. Pixel-art polish, card effects, UX readability, and deck balancing.